Copy-ready starting examples
/summon minecraft:zombie ~ ~1 ~/summon minecraft:zombie ~ ~1 ~ {NoAI:1b,PersistenceRequired:1b}How to build it
- Choose the entity and spawn position.
- Add a name, equipment, health or AI settings only when required.
- Test dangerous entities in a copied world or controlled area.
Common mistakes
- Omitting the minecraft: namespace.
- Providing an incomplete coordinate triplet.
- Pasting Java NBT into Bedrock Edition.
Edition and version notes
Entity data differs substantially between editions. NoAI and detailed equipment NBT are primarily Java features.
Spawn position and entity IDs
/summon minecraft:zombie ~ ~1 ~ uses a relative position: the mob appears one block above the command source, provided the location is valid. In a command block, the origin is the command block rather than the player. For a specific mob, select the entity from the Summon generator and confirm that its ID exists in your game version.
Custom equipment, attributes, and NBT fields are much more version-specific than a basic summon. Test the unmodified mob first; add equipment only after it succeeds. A Java NBT payload cannot be pasted into a Bedrock /summon command unchanged.