Updated:
1. Darken the screen
/effect give @a minecraft:darkness 30 0 true
/effect give @a minecraft:blindness 5 0 true
Darkness pulses like a nearby warden; blindness is stronger. On Bedrock write /effect @a darkness 30 0 true. See the effect command.
2. Midnight and thunder
/time set midnight
/weather thunder 6000
3. Creepy sounds (Java)
/execute as @a at @s run playsound minecraft:entity.warden.heartbeat master @s ~ ~ ~ 1 1
/execute as @a at @s run playsound minecraft:ambient.cave master @s ~ ~ ~ 1 1
/execute as @a at @s run playsound minecraft:entity.ghast.scream master @s ~ ~ ~ 1 0.5
A pitch of 0.5 makes a sound low and slow. See the playsound command.
4. Jump scare in a corridor
# repeat, always active
execute as @a[x=40,y=64,z=0,dx=2,dy=2,dz=2,tag=!scared] at @s run playsound minecraft:entity.enderman.scream master @s ~ ~ ~ 1 0.8
# chain, always active
title @a[x=40,y=64,z=0,dx=2,dy=2,dz=2,tag=!scared] title {"text":"Behind you","color":"dark_red"}
tag @a[x=40,y=64,z=0,dx=2,dy=2,dz=2] add scared
The tag makes it once per player. Pair it with traps.
5. Ghostly particles (Java)
/particle minecraft:sculk_soul ~ ~1 ~ 1 1 1 0.02 30
See the particle command.
Troubleshooting
- Not dark enough: the Darkness Effect accessibility slider may be turned down, or night vision is active.
- No sound: check the Master and Hostile Creatures volume.
- Bedrock: effect, time, weather and title work the same; use Bedrock sound names.
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