Updated:
Syntax
/place structure <structure> [pos]
/place structure minecraft:village_plains
/place structure minecraft:village_plains ~ ~ ~50
Without a position it generates around you. Structures that follow the ground, like villages, adjust their height automatically. A building can bury you if it appears where you stand, so a position a little away is safer.
Common structure IDs
| ID | Structure |
|---|---|
village_plains, village_desert, village_snowy | Villages (also savanna and taiga) |
pillager_outpost | Pillager outpost |
desert_pyramid, jungle_pyramid | Desert and jungle temples |
igloo, swamp_hut | Igloo and witch hut |
shipwreck, ruined_portal | Shipwreck and ruined portal |
ancient_city, trial_chambers | Ancient city and trial chambers (1.21+) |
mansion, monument | Woodland mansion and ocean monument (very large) |
fortress, bastion_remnant, end_city | Nether fortress, bastion and end city |
The minecraft: prefix is optional, and Tab shows every ID. To find where one already is, use /locate.
Grow a tree or huge mushroom (/place feature)
/place feature minecraft:cherry ~ ~ ~3
/place feature minecraft:fancy_oak ~ ~ ~3
/place feature minecraft:huge_red_mushroom ~ ~ ~3
Features are natural pieces smaller than structures, such as trees and ore blobs. Trees can fail unless they stand on grass or dirt.
Before you generate
- It overwrites builds: blocks inside the structure are replaced. Back up the world before testing near your base.
- Mobs come too: villages bring villagers, and pillagers start spawning around an outpost.
- Big ones take time: mansions and ancient cities spread over many chunks and fill in as those chunks load.
Place a saved build (/place template)
/place template minecraft:mybuild ~ ~ ~
This places a build saved with a structure block, with optional rotation and mirroring. To simply copy a build elsewhere, /clone is easier.
Bedrock Edition
Whether /place exists on Bedrock depends on the version: if it is not suggested while you type, your version does not have it. Bedrock can also save builds with a structure block or /structure save and place them with /structure load.
Common problems
- "Failed to generate structure": some structures cannot form at that spot. Try other coordinates or a wide, flat area.
- Unknown structure: check the spelling and version. trial_chambers needs 1.21.
- No /place command: you are on Java 1.18 or older. 1.18.2 only has /placefeature.
- No permission: enable cheats, or use operator level 2 or higher.
Common questions
- Do chests have loot? Yes, the same loot as a naturally generated structure.
- Does a placed village work as a village? Villagers claim the beds and job blocks, so trading and raids work as usual.
- Can I remove it? /place has no undo. Fill the area with air or restore a backup.
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